Thief

Requirements: none

Starting Abilities, Skills and Spells:

Abilities Conniver; Dodger
Military Skills (choose 1) Hand Weapon 1 or Thrown Weapon 1
Occupational Skills Bribery 1; Deception 1; Escape Artist 1; Lock Picking 2; Pickpocket 2; Sneak 1; Streetwise 1
Connections none
Spells none
Assets 75gc, thief’s tools

Special: none

Full List of Abilities, Skills and Spells

Abilities Appraise; Camouflage; Card Sharp; Conniver; Dodger; Fleet Foot; Get Away; Language (Five Cant); Parry; Prowl; Traceless Path
Connections Connections(criminal)
Military Skills Hand Weapon 3; Pistol 2; Thrown Weapon 3; Unarmed Combat 2
Occupational Skills Birbery 4; Craft(any) 2; Deception 4; Disguise 4; Escape artist 4; Etiquette 1; Forgery 4; General Skills 4; Law 2; Lock Picking 4; Negotiation 4; Pickpocket 4; Sneak 4; Streetwise 4
Spells none

Thief

Trouble in Immoren Minted1985